Unity 8
WindowManagerObjects.cpp
1 /*
2  * Copyright (C) 2017 Canonical, Ltd.
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; version 3.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  */
16 
17 #include "WindowManagerObjects.h"
18 
19 WindowManagerObjects::WindowManagerObjects(QObject *parent)
20  : QObject(parent)
21  , m_surfaceManager(nullptr)
22  , m_applicationManager(nullptr)
23 {
24 }
25 
26 WindowManagerObjects *WindowManagerObjects::instance()
27 {
28  static WindowManagerObjects* objects(new WindowManagerObjects());
29  return objects;
30 }
31 
32 
33 void WindowManagerObjects::setSurfaceManager(unity::shell::application::SurfaceManagerInterface *surfaceManager)
34 {
35  if (m_surfaceManager == surfaceManager) return;
36 
37  m_surfaceManager = surfaceManager;
38  Q_EMIT surfaceManagerChanged(surfaceManager);
39 }
40 
41 void WindowManagerObjects::setApplicationManager(unity::shell::application::ApplicationManagerInterface *applicationManager)
42 {
43  if (m_applicationManager == applicationManager) return;
44 
45  m_applicationManager = applicationManager;
46  Q_EMIT applicationManagerChanged(applicationManager);
47 }