20 #include "launcheritem.h" 21 #include "quicklistmodel.h" 25 LauncherItem::LauncherItem(
const QString &appId,
const QString &name,
const QString &icon, QObject *parent) :
26 LauncherItemInterface(parent),
35 m_countVisible(false),
38 m_quickList(new QuickListModel(this))
40 QuickListEntry nameAction;
41 nameAction.setActionId(QStringLiteral(
"launch_item"));
42 nameAction.setText(m_name);
43 nameAction.setHasSeparator(
true);
44 m_quickList->appendAction(nameAction);
46 QuickListEntry pinningAction;
47 pinningAction.setActionId(QStringLiteral(
"pin_item"));
48 pinningAction.setText(gettext(
"Pin shortcut"));
49 pinningAction.setIsPrivate(
true);
50 m_quickList->appendAction(pinningAction);
52 m_quitAction.setActionId(QStringLiteral(
"stop_item"));
53 m_quitAction.setIcon(QStringLiteral(
"application-exit"));
54 m_quitAction.setText(gettext(
"Quit"));
55 m_quitAction.setIsPrivate(
true);
58 QString LauncherItem::appId()
const 63 QString LauncherItem::name()
const 68 void LauncherItem::setName(
const QString &name)
73 entry.setActionId(QStringLiteral(
"launch_item"));
74 entry.setText(m_name);
75 m_quickList->updateAction(entry);
76 Q_EMIT nameChanged(name);
80 QString LauncherItem::icon()
const 85 void LauncherItem::setIcon(
const QString &icon)
89 Q_EMIT iconChanged(icon);
93 QStringList LauncherItem::keywords()
const 98 void LauncherItem::setKeywords(
const QStringList &keywords)
100 if (m_keywords != keywords) {
101 m_keywords = keywords;
102 Q_EMIT keywordsChanged(keywords);
106 bool LauncherItem::pinned()
const 111 void LauncherItem::setPinned(
bool pinned)
113 if (m_pinned != pinned) {
115 Q_EMIT pinnedChanged(pinned);
120 QuickListEntry entry;
121 entry.setActionId(QStringLiteral(
"pin_item"));
122 entry.setText(pinned ? gettext(
"Unpin shortcut") : gettext(
"Pin shortcut"));
123 entry.setIsPrivate(
true);
124 m_quickList->updateAction(entry);
127 bool LauncherItem::running()
const 132 void LauncherItem::setRunning(
bool running)
134 if (m_running != running) {
137 m_quickList->appendAction(m_quitAction);
139 m_quickList->removeAction(m_quitAction);
141 Q_EMIT runningChanged(running);
145 bool LauncherItem::recent()
const 150 void LauncherItem::setRecent(
bool recent)
152 if (m_recent != recent) {
154 Q_EMIT recentChanged(recent);
158 int LauncherItem::progress()
const 163 void LauncherItem::setProgress(
int progress)
165 if (m_progress != progress) {
166 m_progress = progress;
167 Q_EMIT progressChanged(progress);
171 int LauncherItem::count()
const 176 void LauncherItem::setCount(
int count)
178 if (m_count != count) {
180 Q_EMIT countChanged(count);
184 bool LauncherItem::countVisible()
const 186 return m_countVisible;
189 void LauncherItem::setCountVisible(
bool countVisible)
191 if (m_countVisible != countVisible) {
192 m_countVisible = countVisible;
193 Q_EMIT countVisibleChanged(countVisible);
197 bool LauncherItem::focused()
const 202 void LauncherItem::setFocused(
bool focused)
204 if (m_focused != focused) {
206 Q_EMIT focusedChanged(focused);
210 bool LauncherItem::alerting()
const 215 void LauncherItem::setAlerting(
bool alerting)
217 if (m_alerting != alerting) {
218 m_alerting = alerting;
219 Q_EMIT alertingChanged(alerting);
223 int LauncherItem::surfaceCount()
const 225 return m_surfaces.count();
228 void LauncherItem::setSurfaces(
const QList<QPair<QString, QString> > &surfaces)
230 if (m_surfaces != surfaces) {
231 m_surfaces = surfaces;
233 QList<QuickListEntry> removedEntries;
234 for (
int i = 0; i < m_quickList->rowCount(); ++i) {
235 QuickListEntry entry = m_quickList->get(i);
236 if (entry.actionId().startsWith(QStringLiteral(
"surface_"))) {
237 removedEntries.append(entry);
240 Q_FOREACH (
const QuickListEntry &entry, removedEntries) {
241 m_quickList->removeAction(entry);
243 for (
int i = 0; i < surfaces.count(); ++i) {
244 QuickListEntry entry;
245 entry.setActionId(QStringLiteral(
"surface_") + surfaces.at(i).first);
246 entry.setText(surfaces.at(i).second);
247 entry.setIsPrivate(
true);
248 if (i == surfaces.count() - 1) {
249 entry.setHasSeparator(
true);
251 m_quickList->insertAction(entry, i + 1);
254 Q_EMIT surfaceCountChanged(m_surfaces.count());
258 uint LauncherItem::popularity()
const 263 void LauncherItem::setPopularity(uint popularity)
265 if (m_popularity != popularity) {
266 m_popularity = popularity;
267 Q_EMIT popularityChanged(popularity);
271 unity::shell::launcher::QuickListModelInterface *LauncherItem::quickList()
const