Unity 8
qinputinfo.h
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41 
42 #ifndef QINPUTINFO_H
43 #define QINPUTINFO_H
44 
45 #include <QObject>
46 #include <QVector>
47 #include <QMap>
48 #include <QSocketNotifier>
49 #include <QDebug>
50 
51 class QInputDeviceManagerPrivate;
52 class QInputDevicePrivate;
53 class QInputDevice;
54 
55 class QInputDeviceManager;
56 
57 class QInputDevice : public QObject
58 {
59  Q_OBJECT
60  friend class QInputDeviceManagerPrivate;
61 
62 public:
63 
64  enum InputType {
65  Unknown = 0,
66  Button = 1,
67  Mouse = 2,
68  TouchPad = 4,
69  TouchScreen = 8,
70  Keyboard = 16,
71  Switch = 32
72  };
73  Q_FLAG(InputType)
74  Q_DECLARE_FLAGS(InputTypeFlags, InputType)
75  Q_FLAG(InputTypeFlags)
76 
77  explicit QInputDevice(QObject *parent = 0);
78  QString name() const;
79  QString devicePath() const;
80  QList <int> buttons() const; //keys event code
81  QList <int> switches() const;
82  QList <int> relativeAxis() const;
83  QList <int> absoluteAxis() const;
84  QInputDevice::InputTypeFlags type() const;
85 
86 private:
87 
88  QInputDevicePrivate *d_ptr;
89  void setName(const QString &);
90  void setDevicePath(const QString &);
91  void addButton(int);
92  void addSwitch(int);
93  void addRelativeAxis(int);
94  void addAbsoluteAxis(int);
95  void setType(QInputDevice::InputTypeFlags flags);
96 
97 };
98 
99 Q_DECLARE_METATYPE(QInputDevice::InputType)
100 Q_DECLARE_METATYPE(QInputDevice::InputTypeFlags)
101 
102 class QInputDeviceManagerPrivate;
103 
104 class QInputDeviceManager : public QObject
105 {
106  Q_OBJECT
107  Q_PROPERTY(int deviceCount READ deviceCount NOTIFY deviceCountChanged)
108  Q_PROPERTY(QInputDevice::InputType deviceFilter READ deviceFilter WRITE setDeviceFilter NOTIFY deviceFilterChanged)
109 public:
110 
111  explicit QInputDeviceManager(QObject *parent = 0);
112 
113  int deviceCount() const;
114  int deviceCount(const QInputDevice::InputType filter) const;
115 
116  void setDeviceFilter(QInputDevice::InputType filter);
117  QInputDevice::InputType deviceFilter();
118 
119  QMap <QString, QInputDevice *> deviceMap();
120  Q_INVOKABLE QVector <QInputDevice *> deviceListOfType(QInputDevice::InputType filter);
121 
122 Q_SIGNALS:
123 
124  void deviceAdded(const QString & devicePath);
125  void deviceRemoved(const QString & devicePath);
126 
127  void ready();
128  void deviceCountChanged(int count);
129  void deviceFilterChanged(const QInputDevice::InputType filter);
130 
131 public Q_SLOTS:
132  void addedDevice(const QString & devicePath);
133 
134 private:
135  Q_DISABLE_COPY(QInputDeviceManager)
136 #if !defined(QT_SIMULATOR)
137  QInputDeviceManagerPrivate *const d_ptr;
138  Q_DECLARE_PRIVATE(QInputDeviceManager)
139 #endif
140 };
141 
142 #endif // QINPUTINFO_H